Library: lib_burst_generated
--platform=Windows
--backend=burst-llvm-11
--target=X64_SSE2
--dump=Function
--float-precision=Standard
--format=Coff
--compilation-defines=UNITY_2021_1_17
--compilation-defines=UNITY_2021_1
--compilation-defines=UNITY_2021
--compilation-defines=UNITY_5_3_OR_NEWER
--compilation-defines=UNITY_5_4_OR_NEWER
--compilation-defines=UNITY_5_5_OR_NEWER
--compilation-defines=UNITY_5_6_OR_NEWER
--compilation-defines=UNITY_2017_1_OR_NEWER
--compilation-defines=UNITY_2017_2_OR_NEWER
--compilation-defines=UNITY_2017_3_OR_NEWER
--compilation-defines=UNITY_2017_4_OR_NEWER
--compilation-defines=UNITY_2018_1_OR_NEWER
--compilation-defines=UNITY_2018_2_OR_NEWER
--compilation-defines=UNITY_2018_3_OR_NEWER
--compilation-defines=UNITY_2018_4_OR_NEWER
--compilation-defines=UNITY_2019_1_OR_NEWER
--compilation-defines=UNITY_2019_2_OR_NEWER
--compilation-defines=UNITY_2019_3_OR_NEWER
--compilation-defines=UNITY_2019_4_OR_NEWER
--compilation-defines=UNITY_2020_1_OR_NEWER
--compilation-defines=UNITY_2020_2_OR_NEWER
--compilation-defines=UNITY_2020_3_OR_NEWER
--compilation-defines=UNITY_2021_1_OR_NEWER
--compilation-defines=PLATFORM_ARCH_64
--compilation-defines=UNITY_64
--compilation-defines=USE_SEARCH_ENGINE_API
--compilation-defines=USE_QUICK_SEARCH_MODULE
--compilation-defines=SCENE_TEMPLATE_MODULE
--compilation-defines=ENABLE_AR
--compilation-defines=ENABLE_AUDIO
--compilation-defines=ENABLE_CACHING
--compilation-defines=ENABLE_CLOTH
--compilation-defines=ENABLE_EVENT_QUEUE
--compilation-defines=ENABLE_MICROPHONE
--compilation-defines=ENABLE_MULTIPLE_DISPLAYS
--compilation-defines=ENABLE_PHYSICS
--compilation-defines=ENABLE_TEXTURE_STREAMING
--compilation-defines=ENABLE_VIRTUALTEXTURING
--compilation-defines=ENABLE_UNET
--compilation-defines=ENABLE_LZMA
--compilation-defines=ENABLE_UNITYEVENTS
--compilation-defines=ENABLE_VR
--compilation-defines=ENABLE_WEBCAM
--compilation-defines=ENABLE_UNITYWEBREQUEST
--compilation-defines=ENABLE_WWW
--compilation-defines=ENABLE_CLOUD_SERVICES
--compilation-defines=ENABLE_CLOUD_SERVICES_COLLAB
--compilation-defines=ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS
--compilation-defines=ENABLE_CLOUD_SERVICES_ADS
--compilation-defines=ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
--compilation-defines=ENABLE_CLOUD_SERVICES_CRASH_REPORTING
--compilation-defines=ENABLE_CLOUD_SERVICES_PURCHASING
--compilation-defines=ENABLE_CLOUD_SERVICES_ANALYTICS
--compilation-defines=ENABLE_CLOUD_SERVICES_UNET
--compilation-defines=ENABLE_CLOUD_SERVICES_BUILD
--compilation-defines=ENABLE_CLOUD_LICENSE
--compilation-defines=ENABLE_EDITOR_HUB_LICENSE
--compilation-defines=ENABLE_WEBSOCKET_CLIENT
--compilation-defines=ENABLE_DIRECTOR_AUDIO
--compilation-defines=ENABLE_DIRECTOR_TEXTURE
--compilation-defines=ENABLE_MANAGED_JOBS
--compilation-defines=ENABLE_MANAGED_TRANSFORM_JOBS
--compilation-defines=ENABLE_MANAGED_ANIMATION_JOBS
--compilation-defines=ENABLE_MANAGED_AUDIO_JOBS
--compilation-defines=INCLUDE_DYNAMIC_GI
--compilation-defines=ENABLE_MONO_BDWGC
--compilation-defines=ENABLE_SCRIPTING_GC_WBARRIERS
--compilation-defines=PLATFORM_SUPPORTS_MONO
--compilation-defines=RENDER_SOFTWARE_CURSOR
--compilation-defines=ENABLE_VIDEO
--compilation-defines=PLATFORM_STANDALONE
--compilation-defines=PLATFORM_STANDALONE_WIN
--compilation-defines=UNITY_STANDALONE_WIN
--compilation-defines=UNITY_STANDALONE
--compilation-defines=ENABLE_RUNTIME_GI
--compilation-defines=ENABLE_MOVIES
--compilation-defines=ENABLE_NETWORK
--compilation-defines=ENABLE_CRUNCH_TEXTURE_COMPRESSION
--compilation-defines=ENABLE_OUT_OF_PROCESS_CRASH_HANDLER
--compilation-defines=ENABLE_CLUSTER_SYNC
--compilation-defines=ENABLE_CLUSTERINPUT
--compilation-defines=PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
--compilation-defines=GFXDEVICE_WAITFOREVENT_MESSAGEPUMP
--compilation-defines=ENABLE_WEBSOCKET_HOST
--compilation-defines=ENABLE_MONO
--compilation-defines=NET_4_6
--compilation-defines=ENABLE_CUSTOM_RENDER_TEXTURE
--compilation-defines=ENABLE_DIRECTOR
--compilation-defines=ENABLE_LOCALIZATION
--compilation-defines=ENABLE_SPRITES
--compilation-defines=ENABLE_TERRAIN
--compilation-defines=ENABLE_TILEMAP
--compilation-defines=ENABLE_TIMELINE
--compilation-defines=ENABLE_LEGACY_INPUT_MANAGER
--compilation-defines=PACKAGE_PHYSICS
--compilation-defines=PACKAGE_PHYSICS2D
--compilation-defines=PACKAGE_TILEMAP
--compilation-defines=PACKAGE_ANIMATION
--compilation-defines=PACKAGE_UITOOLKIT
--compilation-defines=CSHARP_7_OR_LATER
--compilation-defines=CSHARP_7_3_OR_NEWER
--compilation-defines=ENABLE_VR_MODULE
--compilation-defines=ENABLE_XR_MODULE
--compilation-defines=USING_ANIMATION_MODULE
--compilation-defines=USING_PHYSICS2D_MODULE
--compilation-defines=NMC_CAN_ACCESS_TERRAIN
--compilation-defines=CINEMACHINE_TIMELINE
--compilation-defines=CINEMACHINE_PHYSICS_2D
--compilation-defines=CINEMACHINE_PHYSICS
--compilation-defines=CINEMACHINE_UGUI
--compilation-defines=CINEMACHINE_LWRP_7_3_1
--compilation-defines=CINEMACHINE_UNITY_ANIMATION
--compilation-defines=CINEMACHINE_UNITY_IMGUI
--linker-options=PdbAltPath="Just-Shoot_Data/Plugins/x86_64"
--output=D:\Masters\Module2\Submission\2a\2a-1 - Prototype\Just-Shoot-Project\Temp\StagingArea\Data\Plugins\x86_64\lib_burst_generated
--root-assembly=D:\Masters\Module2\Submission\2a\2a-1 - Prototype\Just-Shoot-Project\Temp\StagingArea\Data\Managed\UnityEngine.UI.dll
--root-assembly=D:\Masters\Module2\Submission\2a\2a-1 - Prototype\Just-Shoot-Project\Temp\StagingArea\Data\Managed\Unity.RenderPipelines.Core.Runtime.dll
--root-assembly=D:\Masters\Module2\Submission\2a\2a-1 - Prototype\Just-Shoot-Project\Temp\StagingArea\Data\Managed\Unity.Mathematics.dll
--root-assembly=D:\Masters\Module2\Submission\2a\2a-1 - Prototype\Just-Shoot-Project\Temp\StagingArea\Data\Managed\Unity.VisualScripting.State.dll
--root-assembly=D:\Masters\Module2\Submission\2a\2a-1 - Prototype\Just-Shoot-Project\Temp\StagingArea\Data\Managed\Unity.VisualScripting.Core.dll
--root-assembly=D:\Masters\Module2\Submission\2a\2a-1 - Prototype\Just-Shoot-Project\Temp\StagingArea\Data\Managed\Unity.RenderPipelines.Universal.Runtime.dll
--root-assembly=D:\Masters\Module2\Submission\2a\2a-1 - Prototype\Just-Shoot-Project\Temp\StagingArea\Data\Managed\Unity.VisualScripting.Flow.dll
--root-assembly=D:\Masters\Module2\Submission\2a\2a-1 - Prototype\Just-Shoot-Project\Temp\StagingArea\Data\Managed\Unity.Animation.Rigging.dll
--root-assembly=D:\Masters\Module2\Submission\2a\2a-1 - Prototype\Just-Shoot-Project\Temp\StagingArea\Data\Managed\Unity.Burst.dll
--root-assembly=D:\Masters\Module2\Submission\2a\2a-1 - Prototype\Just-Shoot-Project\Temp\StagingArea\Data\Managed\Unity.AI.Navigation.dll
--root-assembly=D:\Masters\Module2\Submission\2a\2a-1 - Prototype\Just-Shoot-Project\Temp\StagingArea\Data\Managed\Unity.TextMeshPro.dll
--root-assembly=D:\Masters\Module2\Submission\2a\2a-1 - Prototype\Just-Shoot-Project\Temp\StagingArea\Data\Managed\Cinemachine.dll
--root-assembly=D:\Masters\Module2\Submission\2a\2a-1 - Prototype\Just-Shoot-Project\Temp\StagingArea\Data\Managed\DinoFracture.Scripts.dll
--root-assembly=D:\Masters\Module2\Submission\2a\2a-1 - Prototype\Just-Shoot-Project\Temp\StagingArea\Data\Managed\Unity.Timeline.dll
--root-assembly=D:\Masters\Module2\Submission\2a\2a-1 - Prototype\Just-Shoot-Project\Temp\StagingArea\Data\Managed\Assembly-CSharp.dll
--root-assembly=D:\Masters\Module2\Submission\2a\2a-1 - Prototype\Just-Shoot-Project\Temp\StagingArea\Data\Managed\Unity.RenderPipeline.Universal.ShaderLibrary.dll
--root-assembly=D:\Masters\Module2\Submission\2a\2a-1 - Prototype\Just-Shoot-Project\Temp\StagingArea\Data\Managed\DinoFracture.Demo.dll
--root-assembly=D:\Masters\Module2\Submission\2a\2a-1 - Prototype\Just-Shoot-Project\Temp\StagingArea\Data\Managed\Unity.RenderPipelines.Core.ShaderLibrary.dll
--root-assembly=D:\Masters\Module2\Submission\2a\2a-1 - Prototype\Just-Shoot-Project\Temp\StagingArea\Data\Managed\Unity.RenderPipelines.Universal.Shaders.dll
--root-assembly=D:\Masters\Module2\Submission\2a\2a-1 - Prototype\Just-Shoot-Project\Temp\StagingArea\Data\Managed\Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.dll
--assembly-folder=D:\Masters\Module2\Submission\2a\2a-1 - Prototype\Just-Shoot-Project\Temp\StagingArea\Data\Managed\
--pdb-search-paths=Temp/ManagedSymbols/
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.RigSyncSceneToStreamJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.RigSyncSceneToStreamJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--ace2aae5a27941878a3e799c113aa8ca
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.TwistChainConstraintJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.TwistChainConstraintJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--c87ed99efbf2a664bdfbc37c0b35d206
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.TwistCorrectionJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.TwistCorrectionJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--c235422c83e609b2fc8d36e7805d7083
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.MultiReferentialConstraintJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.MultiReferentialConstraintJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--5760d72067eca5167840d7d4530073dd
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.MultiRotationConstraintJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.MultiRotationConstraintJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--567a7130f54553b988d02c0a5471243f
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.OverrideTransformJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.OverrideTransformJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--0c6ccfd2bba93d68e31208c014c56d05
--method=Unity.Burst.Intrinsics.X86, Unity.Burst, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::DoGetCSRTrampoline()--89425a97f3f500fa810ad03f0c382542
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.BlendConstraintJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.BlendConstraintJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--cfea4edd4d3923f14bbd080d30d59a25
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.ChainIKConstraintJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.ChainIKConstraintJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--f8836ca6e4d6f549d52557a9dcf72086
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.DampedTransformJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.DampedTransformJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--9489cdcace9811f1ed31e365fa9d41a2
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.MultiAimConstraintJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.MultiAimConstraintJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--94d5c1f8e5738c317ab470f74caee94d
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.MultiParentConstraintJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.MultiParentConstraintJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--eeb7723452876b9aacdf4fedc32ae7e2
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.MultiPositionConstraintJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.MultiPositionConstraintJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--b5cdf7e8f004ac62ab5cf712781c2d56
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.TwoBoneIKConstraintJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.TwoBoneIKConstraintJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--0c96fb01b070c5126b22b8685cc3e444
--method=Unity.Burst.BurstCompiler+BurstCompilerHelper, Unity.Burst, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::IsBurstEnabled()--8c2be93e18276203cbd918daa2748a10
--method=Unity.Burst.Intrinsics.X86, Unity.Burst, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::DoSetCSRTrampoline(System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--da352d92cabf024fc9986011d52a4537
--platform=Windows
--backend=burst-llvm-11
--target=AVX2
--dump=Function
--float-precision=Standard
--format=Coff
--compilation-defines=UNITY_2021_1_17
--compilation-defines=UNITY_2021_1
--compilation-defines=UNITY_2021
--compilation-defines=UNITY_5_3_OR_NEWER
--compilation-defines=UNITY_5_4_OR_NEWER
--compilation-defines=UNITY_5_5_OR_NEWER
--compilation-defines=UNITY_5_6_OR_NEWER
--compilation-defines=UNITY_2017_1_OR_NEWER
--compilation-defines=UNITY_2017_2_OR_NEWER
--compilation-defines=UNITY_2017_3_OR_NEWER
--compilation-defines=UNITY_2017_4_OR_NEWER
--compilation-defines=UNITY_2018_1_OR_NEWER
--compilation-defines=UNITY_2018_2_OR_NEWER
--compilation-defines=UNITY_2018_3_OR_NEWER
--compilation-defines=UNITY_2018_4_OR_NEWER
--compilation-defines=UNITY_2019_1_OR_NEWER
--compilation-defines=UNITY_2019_2_OR_NEWER
--compilation-defines=UNITY_2019_3_OR_NEWER
--compilation-defines=UNITY_2019_4_OR_NEWER
--compilation-defines=UNITY_2020_1_OR_NEWER
--compilation-defines=UNITY_2020_2_OR_NEWER
--compilation-defines=UNITY_2020_3_OR_NEWER
--compilation-defines=UNITY_2021_1_OR_NEWER
--compilation-defines=PLATFORM_ARCH_64
--compilation-defines=UNITY_64
--compilation-defines=USE_SEARCH_ENGINE_API
--compilation-defines=USE_QUICK_SEARCH_MODULE
--compilation-defines=SCENE_TEMPLATE_MODULE
--compilation-defines=ENABLE_AR
--compilation-defines=ENABLE_AUDIO
--compilation-defines=ENABLE_CACHING
--compilation-defines=ENABLE_CLOTH
--compilation-defines=ENABLE_EVENT_QUEUE
--compilation-defines=ENABLE_MICROPHONE
--compilation-defines=ENABLE_MULTIPLE_DISPLAYS
--compilation-defines=ENABLE_PHYSICS
--compilation-defines=ENABLE_TEXTURE_STREAMING
--compilation-defines=ENABLE_VIRTUALTEXTURING
--compilation-defines=ENABLE_UNET
--compilation-defines=ENABLE_LZMA
--compilation-defines=ENABLE_UNITYEVENTS
--compilation-defines=ENABLE_VR
--compilation-defines=ENABLE_WEBCAM
--compilation-defines=ENABLE_UNITYWEBREQUEST
--compilation-defines=ENABLE_WWW
--compilation-defines=ENABLE_CLOUD_SERVICES
--compilation-defines=ENABLE_CLOUD_SERVICES_COLLAB
--compilation-defines=ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS
--compilation-defines=ENABLE_CLOUD_SERVICES_ADS
--compilation-defines=ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
--compilation-defines=ENABLE_CLOUD_SERVICES_CRASH_REPORTING
--compilation-defines=ENABLE_CLOUD_SERVICES_PURCHASING
--compilation-defines=ENABLE_CLOUD_SERVICES_ANALYTICS
--compilation-defines=ENABLE_CLOUD_SERVICES_UNET
--compilation-defines=ENABLE_CLOUD_SERVICES_BUILD
--compilation-defines=ENABLE_CLOUD_LICENSE
--compilation-defines=ENABLE_EDITOR_HUB_LICENSE
--compilation-defines=ENABLE_WEBSOCKET_CLIENT
--compilation-defines=ENABLE_DIRECTOR_AUDIO
--compilation-defines=ENABLE_DIRECTOR_TEXTURE
--compilation-defines=ENABLE_MANAGED_JOBS
--compilation-defines=ENABLE_MANAGED_TRANSFORM_JOBS
--compilation-defines=ENABLE_MANAGED_ANIMATION_JOBS
--compilation-defines=ENABLE_MANAGED_AUDIO_JOBS
--compilation-defines=INCLUDE_DYNAMIC_GI
--compilation-defines=ENABLE_MONO_BDWGC
--compilation-defines=ENABLE_SCRIPTING_GC_WBARRIERS
--compilation-defines=PLATFORM_SUPPORTS_MONO
--compilation-defines=RENDER_SOFTWARE_CURSOR
--compilation-defines=ENABLE_VIDEO
--compilation-defines=PLATFORM_STANDALONE
--compilation-defines=PLATFORM_STANDALONE_WIN
--compilation-defines=UNITY_STANDALONE_WIN
--compilation-defines=UNITY_STANDALONE
--compilation-defines=ENABLE_RUNTIME_GI
--compilation-defines=ENABLE_MOVIES
--compilation-defines=ENABLE_NETWORK
--compilation-defines=ENABLE_CRUNCH_TEXTURE_COMPRESSION
--compilation-defines=ENABLE_OUT_OF_PROCESS_CRASH_HANDLER
--compilation-defines=ENABLE_CLUSTER_SYNC
--compilation-defines=ENABLE_CLUSTERINPUT
--compilation-defines=PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
--compilation-defines=GFXDEVICE_WAITFOREVENT_MESSAGEPUMP
--compilation-defines=ENABLE_WEBSOCKET_HOST
--compilation-defines=ENABLE_MONO
--compilation-defines=NET_4_6
--compilation-defines=ENABLE_CUSTOM_RENDER_TEXTURE
--compilation-defines=ENABLE_DIRECTOR
--compilation-defines=ENABLE_LOCALIZATION
--compilation-defines=ENABLE_SPRITES
--compilation-defines=ENABLE_TERRAIN
--compilation-defines=ENABLE_TILEMAP
--compilation-defines=ENABLE_TIMELINE
--compilation-defines=ENABLE_LEGACY_INPUT_MANAGER
--compilation-defines=PACKAGE_PHYSICS
--compilation-defines=PACKAGE_PHYSICS2D
--compilation-defines=PACKAGE_TILEMAP
--compilation-defines=PACKAGE_ANIMATION
--compilation-defines=PACKAGE_UITOOLKIT
--compilation-defines=CSHARP_7_OR_LATER
--compilation-defines=CSHARP_7_3_OR_NEWER
--compilation-defines=ENABLE_VR_MODULE
--compilation-defines=ENABLE_XR_MODULE
--compilation-defines=USING_ANIMATION_MODULE
--compilation-defines=USING_PHYSICS2D_MODULE
--compilation-defines=NMC_CAN_ACCESS_TERRAIN
--compilation-defines=CINEMACHINE_TIMELINE
--compilation-defines=CINEMACHINE_PHYSICS_2D
--compilation-defines=CINEMACHINE_PHYSICS
--compilation-defines=CINEMACHINE_UGUI
--compilation-defines=CINEMACHINE_LWRP_7_3_1
--compilation-defines=CINEMACHINE_UNITY_ANIMATION
--compilation-defines=CINEMACHINE_UNITY_IMGUI
--linker-options=PdbAltPath="Just-Shoot_Data/Plugins/x86_64"
--output=D:\Masters\Module2\Submission\2a\2a-1 - Prototype\Just-Shoot-Project\Temp\StagingArea\Data\Plugins\x86_64\lib_burst_generated
--root-assembly=D:\Masters\Module2\Submission\2a\2a-1 - Prototype\Just-Shoot-Project\Temp\StagingArea\Data\Managed\UnityEngine.UI.dll
--root-assembly=D:\Masters\Module2\Submission\2a\2a-1 - Prototype\Just-Shoot-Project\Temp\StagingArea\Data\Managed\Unity.RenderPipelines.Core.Runtime.dll
--root-assembly=D:\Masters\Module2\Submission\2a\2a-1 - Prototype\Just-Shoot-Project\Temp\StagingArea\Data\Managed\Unity.Mathematics.dll
--root-assembly=D:\Masters\Module2\Submission\2a\2a-1 - Prototype\Just-Shoot-Project\Temp\StagingArea\Data\Managed\Unity.VisualScripting.State.dll
--root-assembly=D:\Masters\Module2\Submission\2a\2a-1 - Prototype\Just-Shoot-Project\Temp\StagingArea\Data\Managed\Unity.VisualScripting.Core.dll
--root-assembly=D:\Masters\Module2\Submission\2a\2a-1 - Prototype\Just-Shoot-Project\Temp\StagingArea\Data\Managed\Unity.RenderPipelines.Universal.Runtime.dll
--root-assembly=D:\Masters\Module2\Submission\2a\2a-1 - Prototype\Just-Shoot-Project\Temp\StagingArea\Data\Managed\Unity.VisualScripting.Flow.dll
--root-assembly=D:\Masters\Module2\Submission\2a\2a-1 - Prototype\Just-Shoot-Project\Temp\StagingArea\Data\Managed\Unity.Animation.Rigging.dll
--root-assembly=D:\Masters\Module2\Submission\2a\2a-1 - Prototype\Just-Shoot-Project\Temp\StagingArea\Data\Managed\Unity.Burst.dll
--root-assembly=D:\Masters\Module2\Submission\2a\2a-1 - Prototype\Just-Shoot-Project\Temp\StagingArea\Data\Managed\Unity.AI.Navigation.dll
--root-assembly=D:\Masters\Module2\Submission\2a\2a-1 - Prototype\Just-Shoot-Project\Temp\StagingArea\Data\Managed\Unity.TextMeshPro.dll
--root-assembly=D:\Masters\Module2\Submission\2a\2a-1 - Prototype\Just-Shoot-Project\Temp\StagingArea\Data\Managed\Cinemachine.dll
--root-assembly=D:\Masters\Module2\Submission\2a\2a-1 - Prototype\Just-Shoot-Project\Temp\StagingArea\Data\Managed\DinoFracture.Scripts.dll
--root-assembly=D:\Masters\Module2\Submission\2a\2a-1 - Prototype\Just-Shoot-Project\Temp\StagingArea\Data\Managed\Unity.Timeline.dll
--root-assembly=D:\Masters\Module2\Submission\2a\2a-1 - Prototype\Just-Shoot-Project\Temp\StagingArea\Data\Managed\Assembly-CSharp.dll
--root-assembly=D:\Masters\Module2\Submission\2a\2a-1 - Prototype\Just-Shoot-Project\Temp\StagingArea\Data\Managed\Unity.RenderPipeline.Universal.ShaderLibrary.dll
--root-assembly=D:\Masters\Module2\Submission\2a\2a-1 - Prototype\Just-Shoot-Project\Temp\StagingArea\Data\Managed\DinoFracture.Demo.dll
--root-assembly=D:\Masters\Module2\Submission\2a\2a-1 - Prototype\Just-Shoot-Project\Temp\StagingArea\Data\Managed\Unity.RenderPipelines.Core.ShaderLibrary.dll
--root-assembly=D:\Masters\Module2\Submission\2a\2a-1 - Prototype\Just-Shoot-Project\Temp\StagingArea\Data\Managed\Unity.RenderPipelines.Universal.Shaders.dll
--root-assembly=D:\Masters\Module2\Submission\2a\2a-1 - Prototype\Just-Shoot-Project\Temp\StagingArea\Data\Managed\Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.dll
--assembly-folder=D:\Masters\Module2\Submission\2a\2a-1 - Prototype\Just-Shoot-Project\Temp\StagingArea\Data\Managed\
--pdb-search-paths=Temp/ManagedSymbols/
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.BlendConstraintJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.BlendConstraintJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--cfea4edd4d3923f14bbd080d30d59a25
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.ChainIKConstraintJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.ChainIKConstraintJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--f8836ca6e4d6f549d52557a9dcf72086
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.DampedTransformJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.DampedTransformJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--9489cdcace9811f1ed31e365fa9d41a2
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.MultiReferentialConstraintJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.MultiReferentialConstraintJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--5760d72067eca5167840d7d4530073dd
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.MultiRotationConstraintJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.MultiRotationConstraintJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--567a7130f54553b988d02c0a5471243f
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.OverrideTransformJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.OverrideTransformJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--0c6ccfd2bba93d68e31208c014c56d05
--method=Unity.Burst.Intrinsics.X86, Unity.Burst, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::DoGetCSRTrampoline()--89425a97f3f500fa810ad03f0c382542
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.MultiAimConstraintJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.MultiAimConstraintJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--94d5c1f8e5738c317ab470f74caee94d
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.MultiParentConstraintJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.MultiParentConstraintJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--eeb7723452876b9aacdf4fedc32ae7e2
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.MultiPositionConstraintJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.MultiPositionConstraintJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--b5cdf7e8f004ac62ab5cf712781c2d56
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.RigSyncSceneToStreamJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.RigSyncSceneToStreamJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--ace2aae5a27941878a3e799c113aa8ca
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.TwistChainConstraintJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.TwistChainConstraintJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--c87ed99efbf2a664bdfbc37c0b35d206
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.TwistCorrectionJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.TwistCorrectionJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--c235422c83e609b2fc8d36e7805d7083
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.TwoBoneIKConstraintJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.TwoBoneIKConstraintJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--0c96fb01b070c5126b22b8685cc3e444
--method=Unity.Burst.BurstCompiler+BurstCompilerHelper, Unity.Burst, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::IsBurstEnabled()--8c2be93e18276203cbd918daa2748a10
--method=Unity.Burst.Intrinsics.X86, Unity.Burst, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::DoSetCSRTrampoline(System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--da352d92cabf024fc9986011d52a4537

